To clarify this difference, I asked Daigo-san to help me out! The first image features Sky Hemisphere, while the second, Blank IBL. This skydome is basic and offers softer lighting when you load its. However, I’ve encountered some issues with it (and again, it’s only a matter of personal taste) regarding how materials behave when this one is loaded and the stronger shadows too.Ī much “safer” and neutral option I found was loading Sky Hemisphere. If you’ve read my advanced image rendering guide, I mention using dendewa’s Blank IBL skydome for lighting. Following my two most recent renders as of today, 09/05/21, I tried out some new things with volumetric fog, skydome and spot lights. I’d like to add some things related to this post about Raycast lighting.